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Builds[]

Strengths[]

They're skilled at using long range weapons. They also have high Critical Strikes.They can utilize traps very well.

Weaknesses[]

Because of their long range fighting style, ranger defenses are low. Once in attack range, they can be taken down much more quickly than other classes because of their low defense but they have the ability to heal themselves


Skills[]

Nature[]

Attack Skill Tree[]

Magic Arrow

Deals ranged magic damage to a single enemy target.

Level 

Skill Cost

Cast Time

Duration 

Cooldown 

Radius 

Effect

1

3 MP

0 sec

0.9 sec

0 sec

400

Attack increased by 0% + 12

2

4 MP

0 sec

0.9 sec

0 sec

400

Attack increased by 3% + 32

3

5 MP

0 sec

0.9 sec

0 sec

400

Attack increased by 6% + 91

4

0 sec

0.9 sec

0 sec

400

Attack increased by % + 

5

0 sec

0.9 sec

0 sec

400

Attack increased by % + 


Ankle Shot

Deals ranged magic damage to and reduces the movement speed of a single enemy target. Lasts for 4 seconds.

Level 

Skill Cost

Cast Time

Duration 

Cooldown 

Radius 

Effect

1

21 MP

0 sec

0.9 sec

10

400

Attack increased by 20%+ 242, Movement speed reduced by 50%

2

24 MP

0 sec

0.9 sec

10

400

Attack increased by 24%+ 281, Movement speed reduced by 55%

3

28 MP

0 sec

0.9 sec

10

400

Attack increased by % + , Movement speed reduced by %

4

31 MP

0 sec

0.9 sec

10

400

Attack increased by %+ , Movement speed reduced by %

5

34

MP

0 sec

0.9 sec

10

400

Attack increased by 34%+ 398, Movement speed reduced by 70%

Improved Magic Arrow

Deals ranged magic damage to a single enemy target.

Level 

Skill Cost

Cast Time

Duration 

Cooldown 

Radius 

Effect

1

13 MP

0 sec

0.9 sec

0 sec

400

Attack increased by 0% + 428

2

14 MP

"

"

"

400

Attack increased by 3% + 466

3

"

"

"

400

Attack increased by % + 

4

"

"

"

400

Attack increased by % + 

5

17 MP

"

"

"

400

Attack increased by 12% +581 


Master Magic Arrow

Deals ranged magic damage to a single enemy target.

Level 

Skill Cost

Cast Time

Duration 

Cooldown 

Radius 

Effect

1

22 MP

0 sec

0.9 sec

0 sec

400

Attack increased by 0% + 1163

2

24 MP

"

"

"

400

Attack increased by % + 

3

"

"

"

400

Attack increased by % + 

4

27 MP

0 sec

0.9 sec

0 sec

400

Attack increased by 9% + 1334

5

28 MP

"

"

"

400

Attack increased by 12% + 1390


Healing Skill Tree[]

Elven Swiftness (passive)

Permanently increases your attack and movement speeds.

Level 

Effect

1

Attack speed increased by: 2%, Movement speed increased by: 3

2

Attack speed increased by: 4%, Movement speed increased by: 6

3

Attack speed increased by: 6%, Movement speed increased by: 9

4

Attack speed increased by: 8%, Movement speed increased by: 12

5

Attack speed increased by: 10% , Movement speed increased by: 15


Oak's Blessing

Heals a ranged friendly target over time.

Level 

Skill Cost

Cast Time

Duration 

Cooldown 

Radius 

Effect

1

15 MP

0 sec

0.5 sec

3 sec

400

Heals: 97 HP per second.

2

17 MP

0 sec 0.5 sec 3 sec

400

Heals: 116 HP per second.

3

20 MP 0 sec 0.5 sec 3 sec

400

Heals: 135 HP per second.

4

22 MP

0 sec

0.5 sec

3 sec

400

Heals: 154 HP per second.

5

MP

0 sec 0.5 sec 3 sec

400

Heals:  HP per second.

Note: Over 5 seconds

Quick Heal

Heals a single target. Amount healed is based on your total magic attack.

Level 

Skill Cost 

Cast Time 

Duration 

Cooldown 

Radius 

Effect

1

MP

0 sec

0.5 sec

5 sec

350

Heal for: 

2

MP

0 sec

0.5 sec

5 sec

350

Heal for: 

3

MP

0 sec

0.5 sec

5 sec

350

Heal for: 

4

72 MP

0 sec

0.5 sec

5 sec

350

Heal for: 120% + 938

5

76 MP

0 sec

0.5 sec

5 sec

350

Heal for: 123% + 992

Tidal Arrow

Deals ranged magic damage to and pushes back a single enemy target.

Level 

Skill Cost

Cast Time

Duration 

Cooldown 

Radius 

Effect

1

42 MP

0 sec

0.9 sec

18 sec

400

Attack Increased by: 36% + 699,

Knockback Range: 180.

2

45 MP

0 sec

0.9 sec

18 sec

400

Attack Increased by: 40% + 759,

Knockback Range: 210.

3

MP

0 sec

0.9 sec

18 sec

400

Attack Increased by: % + ,

Knockback Range: .

4

MP

0 sec

0.9 sec

18 sec

400

Attack Increased by: % + ,

Knockback Range: .

5

54 MP

0 sec

0.9 sec

18 sec

400

Attack Increased by: 52% + 936,

Knockback Range: 300.

Barkskin

Restores HP upon being attacked for a short period of time.

Level 

Skill Cost

Cast Time

Duration 

Cooldown 

Radius 

Effect

1

48 MP

0 sec

0.5 sec

3 min

400

HP restored: 6%, Lasts for 5 sec 

2

54 MP

0 sec

0.5 sec

3 min

400

HP restored: 7%, Lasts for 5 sec 

3

MP

0 sec

0.5 sec

3 min

400

HP restored: %, Lasts for  sec 

4

MP

0 sec

0.5 sec

3 min

400

HP restored: %, Lasts for  sec 

5

70 MP

0 sec

0.5 sec

3 min

400

HP restored: 10%, Lasts for 7 sec 


Improved Oak's Blessing

Heals a ranged friendly target over time.

Level 

Skill Cost

Cast Time

Duration 

Cooldown 

Radius 

Effect

1

36 MP

0 sec

0.5 sec

3 sec

400

Heals: 429 HP per second.

2

38 MP

0 sec 0.5 sec 3 sec

400

Heals: 457 HP per second.

3

MP 0 sec 0.5 sec 3 sec

400

Heals: HP per second.

4

MP

0 sec

0.5 sec

3 sec

400

Heals: HP per second.

5

MP

0 sec 0.5 sec 3 sec

400

Heals:  HP per second.

Note: Over 5 seconds


Panic (passive)

Permanently gives you a chance to have your movement speed increased upon being attacked. Lasts 5 seconds.

Level

Effect

1

Chance to Proc 6%, Movement speed increased by: 10%

2

Chance to Proc 7%, Movement speed increased by: 15%

3

Chance to Proc %, Movement speed increased by: %

4

Chance to Proc %, Movement speed increased by: %

5

Chance to Proc 10% , Movement speed increased by: 30%

Conversion

Heals a single target. Amount healed is based on your total hit points.

Level 

Skill Cost 

Cast Time 

Duration 

Cooldown 

Radius 

Effect

1

100%MP

0 sec

0.5 sec

1 Min

400

HP restore ratio: 40%

2

100% MP

0 sec

0.5 sec

1 Min

400

HP restore ratio: 55%

3

100% MP

0 sec

0.5 sec

1 Min

400

HP restore ratio: %

4

100% MP

0 sec

0.5 sec

1 Min

400

HP restore ratio: %

5

100% MP

0 sec

0.5 sec

1 Min

400

HP restore ratio: 100%

Trap Skill Tree[]

Percision (Passive)

Permanently increases your hit rating and magic attack.

Level Effect
1

Hit rating increased by: 3%,

Magic Attack Increased by: 24.

2

Hit rating increased by: 6%,

Magic Attack Increased by: 43.

3

Hit rating increased by: 9%,

Magic Attack Increased by: 62.

4

Hit rating increased by: 12%,

Magic Attack Increased by: 82.

5

Hit rating increased by: 15%,

Magic Attack Increased by: 101.


Scarlet Fever

Deals ranged magic damage and additional damage over time to a single enemy target

Lasts for 12 seconds.

Level 

Skill Cost Cast Time Duration Cooldown   Radius  Effect
1 11 MP 0 sec 0.9 sec 12 sec 400

Attack increase by: 24% + 118,

Deals an additional: 52 damage every 3 sec.

2 13 MP 0 sec 0.9 sec 12 sec 400

Attack increase by: 28% + 150,

Deals an additional: 66 damage every 3 sec.

3 MP 0 sec 0.9 sec 12 sec 400

Attack increase by: % + ,

Deals an additional:  damage every 3 sec.

4 MP 0 sec 0.9 sec 12 sec 400

Attack increase by: % + ,

Deals an additional:  damage every 3 sec.

5 MP 0 sec 0.9 sec 12 sec 400

Attack increase by: % + ,

Deals an additional:  damage every 3 sec.


Wither Trap

Places a trap at your feet.  Enemies who walk into the trap will be stunned for 3 seconds for 2 seconds per proc and will take damge over time.

Lasts for 15 seconds.

Level  Skill Cost Cast Time Duration 

Cooldown 

 Radius  Effect Max Targets
1

16

MP

0 sec 0.1 sec 24 sec 400 Enemies lose: 193 HP every 3 seconds. 5
2

18

MP

0 sec 0.1 sec 24 sec 400 Enemies lose: 216 HP every 3 seconds. 6
3 MP sec 0.1 sec 24 sec 400 Enemies lose:  HP every 3 seconds. 7
4 MP sec 0.1 sec 24 sec 400 Enemies lose:  HP every 3 seconds. 8
5 MP sec 0.1 sec 24 sec 400 Enemies lose:  HP every 3 seconds. 9


Improved Scarlet Fever

Deals ranged magic damage and additional damage over time to a single enemy target.

Lasts for 12 seconds.

Level  Skill Cost Cast Time Duration  Cooldown   Radius  Effect
1 36 MP 0 sec 0.9 sec 12 sec 400

Attack increase by: 24% + 883,

Deals an additional: 185 damage every 3 sec.

2 39 MP 0 sec 0.9 sec 12 sec 400

Attack increase by: 28% + 944,

Deals an additional: 198 damage every 3 sec.

3 MP 0 sec 0.9 sec 12 sec 400

Attack increase by: % + ,

Deals an additional:  damage every 3 sec.

4 MP sec 0.9 sec sec 400

Attack increase by: % + ,

Deals an additional:  damage every 3 sec.

5 MP sec 0.9 sec sec 400

Attack increase by: % + ,

Deals an additional:  damage every 3 sec.


Dream Trap

Places a trap at your feet.  The first enemy to walk into the trap will enter a sleep state.

Attacking a sleeping player will wake it up

Level Skill Cost Cast Time Duration Cooldown Radius Effect
1 18 MP sec 0.1 sec 20 sec 0 Sleep Lasts: 6 sec
2 19 MP sec 0.1 sec 22 sec 0 Sleep Lasts: 9 sec
3 MP sec 0.1 sec sec 0 Sleep Lasts:
4 MP sec 0.1 sec sec 0 Sleep Lasts:
5 MP sec 0.1 sec sec 0 Sleep Lasts:


Anaconda Trap

Summons an anaconda at the caster's feet.  The anaconda will automatically attack and deal magic damage to a single enemy target.

Level  Skill Cost Cast Time Duration  Cooldown  Radius  Effect
1 MP sec 0.1 sec 15 sec 400 Attack coefficent: % of magic attack +
2 MP sec 0.1 sec 15 sec 400 Attack coefficent: % of magic attack +
3 MP sec 0.1 sec 15 sec 400 Attack coefficent: % of magic attack +
4 MP sec 0.1 sec 15 sec 400 Attack coefficent: % of magic attack +
5 24 MP sec 0.1 sec 15 sec 400

Attack coefficent: 43% of magic attack + 192



Rebirth Skill Tree[]

Slither (Awakening I)  -- Nature Ranger Scion Rebirth Skill 

Releases a snake that automatically attack a single target within a range of 250; lasts 16 seconds. All damage dealt will be converted into bonus HP healing for the spell caster. Effects are affected by the owner's MATK Lvl. Only one snake may be released at a time.

Not learnable alongside Magic Defender

Level  Player Level Skill Cost Duration Cast time Cooldown

Radius/

Range

Effect
1 15 MP 0.5 sec 0 sec 15 sec

0

250

Damage coefficent: %,

Conversion rate: %.

2 30 MP 0.5 sec 0. sec 15 sec

0

250

Damage coefficent: %,

Conversion rate: %.

3 45 MP 0.5 sec 0 sec 15 sec

0

250

Damage coefficent: %,

Conversion rate: %.

4 60 MP 0.5 sec 0 sec 15 sec

0

250

Damage coefficent: %,

Conversion rate: %.

5 75 38 MP 0.5 sec 0 sec 15 sec

0

250

Damage coefficent: 43%, Conversion rate: 76%.

6 90 44 MP 0.5 sec 0 sec 15 sec

0

250

Damage coefficent: 45%,

Conversion rate: 84%.

7 105 50 MP 0.5 sec 0 sec 15 sec

0

250

Damage coefficent: 47%,

Conversion rate: 92%.

8 120 MP 0.5 sec 0 sec 15 sec

0

250

Damage coefficent: 50%,

Conversion rate: 100%.

Daimon Shield (Awakening II)  -- Nature Ranger Eidolon Rebirth Skill (Passive)

Periodically makes you invincible for 2 seconds and removes all negative effects currently being applied to character.

Level Player Level Time Interval
1 20 12 seconds
2 40 11 seconds
3 60 10 seconds
4 80 9 seconds
5 100 8 seconds
6 120 7 seconds

Anti-Mage[]

Anti-Mage Skill Tree[]

Fire Arrow

Deals physical ranged damage to a single enemy target

Level Skill Cost Cast Time Duration Cooldown Radius Effect
1 4 MP 0 sec 0.9 sec 4 sec 400 Attack increased by 8% + 17
2 MP sec sec sec 400 Attack increased by 11% + 46
3 MP sec sec sec 400 Attack increased by % + 
4 MP sec sec sec 400 Attack increased by % + 
5 MP sec sec sec 400 Attack increased by % + 


Paralyzing Shot

Deals physical ranged damage to a single enemy target while lowering the target's physical defences.

Level Skill Cost Cast Time Duration Cooldown Radius Effect
1 11 MP 0 sec 1.2 sec 18 sec 400 Attack increased by 36% + 292, Defenses reduced by 40
2 12 MP sec sec sec 400 Attack increased by 40% + 339, Defenses reduced by 66
3 MP sec sec sec 400 Attack increased by % + , Defenses reduced by 
4 MP sec sec sec 400 Attack increased by % + , Defenses reduced by 
5 MP sec sec sec 400 Attack increased by % + , Defenses reduced by 


Improved Fire Arrow

Deals physical ranged damage to a single enemy target.

Level Skill Cost Cast Time Duration Cooldown Radius Effect
1 12 MP 0 sec 0.9 sec 4 sec 400 Attack increased by 8% + 580
2 13 MP sec sec sec 400 Attack increased by 11% + 629
3 MP sec sec sec 400 Attack increased by % + 
4 MP sec sec sec 400 Attack increased by % + 
5 MP sec sec sec 400 Attack increased by % + 


Strong Shot

Deals massive physical ranged damage to a single target. Must channel for 3 seconds.

Level Skill Cost Cast Time Duration Cooldown Radius Effect
1 56 MP 3 sec 0.9 sec 30 sec 400 Attack increased by 133% + 1993
2 MP sec sec sec 400 Attack increased by % + 
3 MP sec sec sec 400 Attack increased by % + 
4 MP sec sec sec 400 Attack increased by % + 
5 MP sec sec sec 400 Attack increased by % + 

Improved Paralyzing Shot

Deals physical ranged damage to a single enemy target while lowering the target's physical defences.

Level Skill Cost Cast Time Duration Cooldown Radius Effect
1 22 MP 0 sec 0.9 sec 18 sec 400 Attack increased by 36% + 1364, Defenses reduced by 120
2 24 MP sec sec sec 400 Attack increased by 40% + 1442, Defenses reduced by 156
3 MP sec sec sec 400 Attack increased by % + , Defenses reduced by 
4 MP sec sec sec 400 Attack increased by % + , Defenses reduced by
5 MP sec sec sec 400 Attack increased by % + , Defenses reduced by 


Master Fire Arrow

Deals physical ranged damage to a single enemy target.

Level Skill Cost Cast Time Duration Cooldown Radius Effect
1 MP 0 sec 0.9 sec 4 sec 400 Attack increased by % +
2 MP sec sec sec 400 Attack increased by % + 
3 22 MP 0 sec 0.9 sec 4 sec 400 Attack increased by 14% + 1839
4 23 MP 0 sec 0.9 sec 4 sec 400 Attack increased by 18% + 1921
5 MP sec sec sec 400 Attack increased by % + 

Anti Mage AoE Skill Tree[]

Double Shot

Deals hits of physical ranged damage to a single enemy target.

Level Skill Cost Cast Time Duration Cooldown Radius Effect
1 6 MP 0 sec 0.9 sec 4 sec 400 Attack Coefficient: 58% + 54.
2 7 MP 0 sec 0.9 sec 4 sec 400 Attack Coefficient: 60% + 69.
3  MP 0 sec 0.9 sec 4 sec 400 Attack Coefficient: % +
4  MP 0 sec 0.9 sec 4 sec 400 Attack Coefficient: % +
5 MP sec sec sec 400 Attack Coefficient: % +


Trailing Arrow


Level Skill Cost Cast Time Duration Cooldown Radius Effect
1 MP 0 sec 0.9 sec 4 sec 400
2 MP sec sec sec 400
3 22 MP 0 sec 0.9 sec 4 sec 400
4 23 MP 0 sec 0.9 sec 4 sec 400
5 MP sec sec sec 400


Improved Double Shot

Deals 2 hits of physical ranged damage to a single enemy target.

Level Skill Cost Cast Time Duration Cooldown Radius Effect
1 MP 0 sec 0.9 sec 4 sec 400 Attack Coefficient: % +
2 MP 0 sec 0.9 sec 4 sec 400 Attack Coefficient: % +
3 MP 0 sec 0.9 sec 4 sec 400 Attack Coefficient: % +
4 MP 0 sec 0.9 sec 4 sec 400 Attack Coefficient: % +
5 MP 0 sec 0.9 sec 4 sec 400 Attack Coefficient: 65% + 514


Rain of Arrow (AOE)

Deals ranged physical damage to targets in an area.

Level Skill Cost Cast Time Duration Cooldown Radius Effect Max Targets
1 34 MP 0 sec 0.9 sec 6 sec 400 Attack increased by: 12% + 1410 5
2 36 MP sec sec sec 400 Attack increased by: 15% + 1479 6
3 MP sec sec sec 400 Attack increased by % +  7
4 MP sec sec sec 400 Attack increased by % +  8
5 42 MP 0 sec 0.9 sec 6 sec 400 Attack increased by: 25% + 1686 9

Anti-Mage Skill[]

Anti-Magic Shield (Passive)

Permanently increases your magic defense.

Cannot be learnable concurantly with Precision.

Level Effect
1 Increases magic defense by: 30.
2 Increases magic defense by: 54.
3 Increases magic defense by: .
4 Increases magic defense by: .
5 Increases magic defense by: .


Fortune's Kiss (Passive)

Permanently increases your Luck.

Level Effect
1 Luck increased by: 2.
2 Luck increased by: 4.
3 Luck increased by: .
4 Luck increased by: .
5 Luck increased by: .


Void's Edge

Interupts a single enemy target's spell casting.

Level Skill Cost Cast Time Duration Cooldown Radius
1 4 MP 0 sec 0.9 sec 32 sec 400
2 4 MP 0 sec 0.9 sec 26 sec 400
3 4 MP 0 sec 0.9 sec  sec 400
4 4 MP 0 sec 0.9 sec  sec 400
5 4 MP 0 sec 0.9 sec  sec 400


Silencing Strike

Prevents enemy magic users from casting spells for a period of time.

Level Skill Cost Cast Time Duration Cooldown Radius Effect
1 5 MP 0 sec 0.5 sec 25 sec 400 Silences enemy for: 3 seconds
2 6 MP 0 sec 0.5 sec 25 sec 400 Silences enemy for: 3.5 seconds
3 MP 0 sec 0.5 sec 25 sec 400 Silences enemy for:  seconds
4 MP 0 sec 0.5 sec 25 sec 400 Silences enemy for:  seconds
5 MP 0 sec 0.5 sec 25 sec 400 Silences enemy for:  seconds


Improved Anti Magic Shield (Passive)

Permanently reduces incoming magic damage.

Level Effect
1 Reduced incoming magic damage by: 3%.
2 Reduced incoming magic damage by: 6%.
3 Reduced incoming magic damage by: %.
4 Reduced incoming magic damage by: %.
5 Reduced incoming magic damage by: %.


Tether Trap

Places a trap at your feet. Trap will immoblize the first enemy that walks into it for a period of time. Enemy can still attack.

Level Skill Cost Cast Time Duration Cooldown Radius Effect
1 8 MP 0 sec 0.1 sec 20 sec 400 Immoblized for: 3 seconds
2 9 MP 0 sec 0.1 sec 20 sec 400 Immoblized for: 3.5 seconds
3 MP 0 sec 0.1 sec 20 sec 400 Immoblized for:
4 MP 0 sec 0.1 sec 20 sec 400 Immoblized for:
5 MP 0 sec 0.1 sec 20 sec 400 Immoblized for:


Mana Spring (Passive)

Permanently increases your mana regeneration speed.

Level Effect
1 MP regen increased by: 3
2 MP regen increased by: 6
3 MP regen increased by:
4 MP regen increased by:
5 MP regen increased by:


Tidal Rush (Passive)

Increases base physical attack once every 20 seconds; lasts for 5 seconds.

Level Effect
1 PATK increased by: 4%
2 PATK increased by: 8%
3 PATK increased by:
4 PATK increased by:
5 PATK increased by:


Scion Eidolon Skill Tree[]

Magic Defender

Releases an anti-magic curse on a target and yourself. Increases personal PATK while reducing the target's MATK by 20%. Lasts 10 seconds.

Level Player Lvl Skill Cost Duration Cast time Cooldown

Radius/

Range

Effect
1 15 14 MP 0.5 sec 0 sec 20 sec

0

400

PATK increased by: 3%

2 30 20 MP 0.5 sec 0. sec 20 sec

0

400

PATK increased by: 6% 

3 45 MP 0.5 sec 0 sec 20 sec

0

400

PATK increased by:

4 60 MP 0.5 sec 0 sec 20 sec

0

400

PATK increased by

5 75 38 MP 0.5 sec 0 sec 20 sec

0

400

PATK increased by:

6 90 44 MP 0.5 sec 0 sec 20 sec

0

400

PATK increased by.:

7 105 50 MP 0.5 sec 0 sec 20 sec

0

400

PATK 

8 120 MP 0.5 sec 0 sec 20 sec

0

400

PATK 


Sipho Kiss

Deals a certain amount of physical damage to a long-range target and decreases magic level of target's attack; lasts 10 seconds. The target will become dazed if the magic value gets below 20%.

Level Player Lvl Skill Cost Duration Cast time Cooldown

Radius/

Range

Effect
1 20 19 MP 0.9 sec 0 sec 4 Min 20 sec

0

400

Atttack Coefficient: 152%

Additional attack: 328

Target Magic Attack Reduction: 10%

If daze ensues, it will last for: 2.5 sec

2 40 29 MP 0.9 sec 0 sec 4 Min 20 sec

0

400

Atttack Coefficient: 155%

Additional attack: 832

Target Magic Attack Reduction: 12%

If daze ensues, it will last for: 3 sec

3 60 MP 0.9 sec 0 sec 4 Min 20 sec

0

400

Atttack Coefficient:

Additional attack:

Target Magic Attack Reduction: If daze ensues, it will last for:.

4 80 MP 0.9 sec 0 sec 4 Min 20 sec

0

400

Atttack Coefficient:

Additional attack:

Target Magic Attack Reduction:

If daze ensues, it will last for:

5 100 38 MP 0.9 sec 0 sec 4 Min 20 sec

0

400

Atttack Coefficient:

Additional attack:

Target Magic Attack Reduction:

If daze ensues, it will last for:

6 120 44 MP 0.9 sec 0 sec 4 Min 20 sec

0

400

Atttack Coefficient:

Additional attack:

Target Magic Attack Reduction:

If daze ensues, it will last for:



Buffing Skills

Level Skill Cost Cast Time Duration Cooldown Radius Effect
1 MP sec sec sec 400
2 MP sec sec sec 400
3 MP sec sec sec 400
4 MP sec sec sec 400
5 MP sec sec sec 400
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