Builds[]
Strengths[]
They're skilled at using long range weapons. They also have high Critical Strikes.They can utilize traps very well.
Weaknesses[]
Because of their long range fighting style, ranger defenses are low. Once in attack range, they can be taken down much more quickly than other classes because of their low defense but they have the ability to heal themselves
Skills[]
Nature[]
Attack Skill Tree[]
Magic Arrow
Deals ranged magic damage to a single enemy target.
Level |
Skill Cost |
Cast Time |
Duration |
Cooldown |
Radius |
Effect |
1 |
3 MP |
0 sec |
0.9 sec |
0 sec |
400 |
Attack increased by 0% + 12 |
2 |
4 MP |
0 sec |
0.9 sec |
0 sec |
400 |
Attack increased by 3% + 32 |
3 |
5 MP |
0 sec |
0.9 sec |
0 sec |
400 |
Attack increased by 6% + 91 |
4 |
0 sec |
0.9 sec |
0 sec |
400 |
Attack increased by % + | |
5 |
0 sec |
0.9 sec |
0 sec |
400 |
Attack increased by % + |
Ankle Shot
Deals ranged magic damage to and reduces the movement speed of a single enemy target. Lasts for 4 seconds.
Level |
Skill Cost |
Cast Time |
Duration |
Cooldown |
Radius |
Effect |
1 |
21 MP |
0 sec |
0.9 sec |
10 |
400 |
Attack increased by 20%+ 242, Movement speed reduced by 50% |
2 |
24 MP |
0 sec |
0.9 sec |
10 |
400 |
Attack increased by 24%+ 281, Movement speed reduced by 55% |
3 |
28 MP |
0 sec |
0.9 sec |
10 |
400 |
Attack increased by % + , Movement speed reduced by % |
4 |
31 MP |
0 sec |
0.9 sec |
10 |
400 |
Attack increased by %+ , Movement speed reduced by % |
5 |
34 MP |
0 sec |
0.9 sec |
10 |
400 |
Attack increased by 34%+ 398, Movement speed reduced by 70% |
Improved Magic Arrow
Deals ranged magic damage to a single enemy target.
Level |
Skill Cost |
Cast Time |
Duration |
Cooldown |
Radius |
Effect |
1 |
13 MP |
0 sec |
0.9 sec |
0 sec |
400 |
Attack increased by 0% + 428 |
2 |
14 MP |
" |
" |
" |
400 |
Attack increased by 3% + 466 |
3 |
" |
" |
" |
400 |
Attack increased by % + | |
4 |
" |
" |
" |
400 |
Attack increased by % + | |
5 |
17 MP |
" |
" |
" |
400 |
Attack increased by 12% +581 |
Master Magic Arrow
Deals ranged magic damage to a single enemy target.
Level |
Skill Cost |
Cast Time |
Duration |
Cooldown |
Radius |
Effect |
1 |
22 MP |
0 sec |
0.9 sec |
0 sec |
400 |
Attack increased by 0% + 1163 |
2 |
24 MP |
" |
" |
" |
400 |
Attack increased by % + |
3 |
" |
" |
" |
400 |
Attack increased by % + | |
4 |
27 MP |
0 sec |
0.9 sec |
0 sec |
400 |
Attack increased by 9% + 1334 |
5 |
28 MP |
" |
" |
" |
400 |
Attack increased by 12% + 1390 |
Healing Skill Tree[]
Elven Swiftness (passive)
Permanently increases your attack and movement speeds.
Level |
Effect |
1 |
Attack speed increased by: 2%, Movement speed increased by: 3 |
2 |
Attack speed increased by: 4%, Movement speed increased by: 6 |
3 |
Attack speed increased by: 6%, Movement speed increased by: 9 |
4 |
Attack speed increased by: 8%, Movement speed increased by: 12 |
5 |
Attack speed increased by: 10% , Movement speed increased by: 15 |
Oak's Blessing
Heals a ranged friendly target over time.
Level |
Skill Cost |
Cast Time |
Duration |
Cooldown |
Radius |
Effect |
1 |
15 MP |
0 sec |
0.5 sec |
3 sec |
400 |
Heals: 97 HP per second. |
2 |
17 MP |
0 sec | 0.5 sec | 3 sec |
400 |
Heals: 116 HP per second. |
3 |
20 MP | 0 sec | 0.5 sec | 3 sec |
400 |
Heals: 135 HP per second. |
4 |
22 MP |
0 sec |
0.5 sec |
3 sec |
400 |
Heals: 154 HP per second. |
5 |
MP |
0 sec | 0.5 sec | 3 sec |
400 |
Heals: HP per second. |
Note: Over 5 seconds
Quick Heal
Heals a single target. Amount healed is based on your total magic attack.
Level |
Skill Cost |
Cast Time |
Duration |
Cooldown |
Radius |
Effect |
1 |
MP |
0 sec |
0.5 sec |
5 sec |
350 |
Heal for: |
2 |
MP |
0 sec |
0.5 sec |
5 sec |
350 |
Heal for: |
3 |
MP |
0 sec |
0.5 sec |
5 sec |
350 |
Heal for: |
4 |
72 MP |
0 sec |
0.5 sec |
5 sec |
350 |
Heal for: 120% + 938 |
5 |
76 MP |
0 sec |
0.5 sec |
5 sec |
350 |
Heal for: 123% + 992 |
Tidal Arrow
Deals ranged magic damage to and pushes back a single enemy target.
Level |
Skill Cost |
Cast Time |
Duration |
Cooldown |
Radius |
Effect |
1 |
42 MP |
0 sec |
0.9 sec |
18 sec |
400 |
Attack Increased by: 36% + 699, Knockback Range: 180. |
2 |
45 MP |
0 sec |
0.9 sec |
18 sec |
400 |
Attack Increased by: 40% + 759, Knockback Range: 210. |
3 |
MP |
0 sec |
0.9 sec |
18 sec |
400 |
Attack Increased by: % + , Knockback Range: . |
4 |
MP |
0 sec |
0.9 sec |
18 sec |
400 |
Attack Increased by: % + , Knockback Range: . |
5 |
54 MP |
0 sec |
0.9 sec |
18 sec |
400 |
Attack Increased by: 52% + 936, Knockback Range: 300. |
Barkskin
Restores HP upon being attacked for a short period of time.
Level |
Skill Cost |
Cast Time |
Duration |
Cooldown |
Radius |
Effect |
1 |
48 MP |
0 sec |
0.5 sec |
3 min |
400 |
HP restored: 6%, Lasts for 5 sec |
2 |
54 MP |
0 sec |
0.5 sec |
3 min |
400 |
HP restored: 7%, Lasts for 5 sec |
3 |
MP |
0 sec |
0.5 sec |
3 min |
400 |
HP restored: %, Lasts for sec |
4 |
MP |
0 sec |
0.5 sec |
3 min |
400 |
HP restored: %, Lasts for sec |
5 |
70 MP |
0 sec |
0.5 sec |
3 min |
400 |
HP restored: 10%, Lasts for 7 sec |
Improved Oak's Blessing
Heals a ranged friendly target over time.
Level |
Skill Cost |
Cast Time |
Duration |
Cooldown |
Radius |
Effect |
1 |
36 MP |
0 sec |
0.5 sec |
3 sec |
400 |
Heals: 429 HP per second. |
2 |
38 MP |
0 sec | 0.5 sec | 3 sec |
400 |
Heals: 457 HP per second. |
3 |
MP | 0 sec | 0.5 sec | 3 sec |
400 |
Heals: HP per second. |
4 |
MP |
0 sec |
0.5 sec |
3 sec |
400 |
Heals: HP per second. |
5 |
MP |
0 sec | 0.5 sec | 3 sec |
400 |
Heals: HP per second. |
Note: Over 5 seconds
Panic (passive)
Permanently gives you a chance to have your movement speed increased upon being attacked. Lasts 5 seconds.
Level |
Effect |
1 |
Chance to Proc 6%, Movement speed increased by: 10% |
2 |
Chance to Proc 7%, Movement speed increased by: 15% |
3 |
Chance to Proc %, Movement speed increased by: % |
4 |
Chance to Proc %, Movement speed increased by: % |
5 |
Chance to Proc 10% , Movement speed increased by: 30% |
Conversion
Heals a single target. Amount healed is based on your total hit points.
Level |
Skill Cost |
Cast Time |
Duration |
Cooldown |
Radius |
Effect |
1 |
100%MP |
0 sec |
0.5 sec |
1 Min |
400 |
HP restore ratio: 40% |
2 |
100% MP |
0 sec |
0.5 sec |
1 Min |
400 |
HP restore ratio: 55% |
3 |
100% MP |
0 sec |
0.5 sec |
1 Min |
400 |
HP restore ratio: % |
4 |
100% MP |
0 sec |
0.5 sec |
1 Min |
400 |
HP restore ratio: % |
5 |
100% MP |
0 sec |
0.5 sec |
1 Min |
400 |
HP restore ratio: 100% |
Trap Skill Tree[]
Percision (Passive)
Permanently increases your hit rating and magic attack.
Level | Effect |
1 |
Hit rating increased by: 3%, Magic Attack Increased by: 24. |
2 |
Hit rating increased by: 6%, Magic Attack Increased by: 43. |
3 |
Hit rating increased by: 9%, Magic Attack Increased by: 62. |
4 |
Hit rating increased by: 12%, Magic Attack Increased by: 82. |
5 |
Hit rating increased by: 15%, Magic Attack Increased by: 101. |
Scarlet Fever
Deals ranged magic damage and additional damage over time to a single enemy target
Lasts for 12 seconds.
Level |
Skill Cost | Cast Time | Duration | Cooldown | Radius | Effect |
1 | 11 MP | 0 sec | 0.9 sec | 12 sec | 400 |
Attack increase by: 24% + 118, Deals an additional: 52 damage every 3 sec. |
2 | 13 MP | 0 sec | 0.9 sec | 12 sec | 400 |
Attack increase by: 28% + 150, Deals an additional: 66 damage every 3 sec. |
3 | MP | 0 sec | 0.9 sec | 12 sec | 400 |
Attack increase by: % + , Deals an additional: damage every 3 sec. |
4 | MP | 0 sec | 0.9 sec | 12 sec | 400 |
Attack increase by: % + , Deals an additional: damage every 3 sec. |
5 | MP | 0 sec | 0.9 sec | 12 sec | 400 |
Attack increase by: % + , Deals an additional: damage every 3 sec. |
Wither Trap
Places a trap at your feet. Enemies who walk into the trap will be stunned for 3 seconds for 2 seconds per proc and will take damge over time.
Lasts for 15 seconds.
Level | Skill Cost | Cast Time | Duration |
Cooldown |
Radius | Effect | Max Targets |
1 |
16 MP |
0 sec | 0.1 sec | 24 sec | 400 | Enemies lose: 193 HP every 3 seconds. | 5 |
2 |
18 MP |
0 sec | 0.1 sec | 24 sec | 400 | Enemies lose: 216 HP every 3 seconds. | 6 |
3 | MP | sec | 0.1 sec | 24 sec | 400 | Enemies lose: HP every 3 seconds. | 7 |
4 | MP | sec | 0.1 sec | 24 sec | 400 | Enemies lose: HP every 3 seconds. | 8 |
5 | MP | sec | 0.1 sec | 24 sec | 400 | Enemies lose: HP every 3 seconds. | 9 |
Improved Scarlet Fever
Deals ranged magic damage and additional damage over time to a single enemy target.
Lasts for 12 seconds.
Level | Skill Cost | Cast Time | Duration | Cooldown | Radius | Effect |
1 | 36 MP | 0 sec | 0.9 sec | 12 sec | 400 |
Attack increase by: 24% + 883, Deals an additional: 185 damage every 3 sec. |
2 | 39 MP | 0 sec | 0.9 sec | 12 sec | 400 |
Attack increase by: 28% + 944, Deals an additional: 198 damage every 3 sec. |
3 | MP | 0 sec | 0.9 sec | 12 sec | 400 |
Attack increase by: % + , Deals an additional: damage every 3 sec. |
4 | MP | sec | 0.9 sec | sec | 400 |
Attack increase by: % + , Deals an additional: damage every 3 sec. |
5 | MP | sec | 0.9 sec | sec | 400 |
Attack increase by: % + , Deals an additional: damage every 3 sec. |
Dream Trap
Places a trap at your feet. The first enemy to walk into the trap will enter a sleep state.
Attacking a sleeping player will wake it up
Level | Skill Cost | Cast Time | Duration | Cooldown | Radius | Effect |
1 | 18 MP | sec | 0.1 sec | 20 sec | 0 | Sleep Lasts: 6 sec |
2 | 19 MP | sec | 0.1 sec | 22 sec | 0 | Sleep Lasts: 9 sec |
3 | MP | sec | 0.1 sec | sec | 0 | Sleep Lasts: |
4 | MP | sec | 0.1 sec | sec | 0 | Sleep Lasts: |
5 | MP | sec | 0.1 sec | sec | 0 | Sleep Lasts: |
Anaconda Trap
Summons an anaconda at the caster's feet. The anaconda will automatically attack and deal magic damage to a single enemy target.
Level | Skill Cost | Cast Time | Duration | Cooldown | Radius | Effect |
1 | MP | sec | 0.1 sec | 15 sec | 400 | Attack coefficent: % of magic attack + |
2 | MP | sec | 0.1 sec | 15 sec | 400 | Attack coefficent: % of magic attack + |
3 | MP | sec | 0.1 sec | 15 sec | 400 | Attack coefficent: % of magic attack + |
4 | MP | sec | 0.1 sec | 15 sec | 400 | Attack coefficent: % of magic attack + |
5 | 24 MP | sec | 0.1 sec | 15 sec | 400 |
Attack coefficent: 43% of magic attack + 192 |
Rebirth Skill Tree[]
Slither (Awakening I) -- Nature Ranger Scion Rebirth Skill
Releases a snake that automatically attack a single target within a range of 250; lasts 16 seconds. All damage dealt will be converted into bonus HP healing for the spell caster. Effects are affected by the owner's MATK Lvl. Only one snake may be released at a time.
Not learnable alongside Magic Defender
Level | Player Level | Skill Cost | Duration | Cast time | Cooldown |
Radius/ Range |
Effect |
1 | 15 | MP | 0.5 sec | 0 sec | 15 sec |
0 250 |
Damage coefficent: %, Conversion rate: %. |
2 | 30 | MP | 0.5 sec | 0. sec | 15 sec |
0 250 |
Damage coefficent: %, Conversion rate: %. |
3 | 45 | MP | 0.5 sec | 0 sec | 15 sec |
0 250 |
Damage coefficent: %, Conversion rate: %. |
4 | 60 | MP | 0.5 sec | 0 sec | 15 sec |
0 250 |
Damage coefficent: %, Conversion rate: %. |
5 | 75 | 38 MP | 0.5 sec | 0 sec | 15 sec |
0 250 |
Damage coefficent: 43%, Conversion rate: 76%. |
6 | 90 | 44 MP | 0.5 sec | 0 sec | 15 sec |
0 250 |
Damage coefficent: 45%, Conversion rate: 84%. |
7 | 105 | 50 MP | 0.5 sec | 0 sec | 15 sec |
0 250 |
Damage coefficent: 47%, Conversion rate: 92%. |
8 | 120 | MP | 0.5 sec | 0 sec | 15 sec |
0 250 |
Damage coefficent: 50%, Conversion rate: 100%. |
Daimon Shield (Awakening II) -- Nature Ranger Eidolon Rebirth Skill (Passive)
Periodically makes you invincible for 2 seconds and removes all negative effects currently being applied to character.
Level | Player Level | Time Interval |
1 | 20 | 12 seconds |
2 | 40 | 11 seconds |
3 | 60 | 10 seconds |
4 | 80 | 9 seconds |
5 | 100 | 8 seconds |
6 | 120 | 7 seconds |
Anti-Mage[]
Anti-Mage Skill Tree[]
Fire Arrow
Deals physical ranged damage to a single enemy target
Level | Skill Cost | Cast Time | Duration | Cooldown | Radius | Effect |
1 | 4 MP | 0 sec | 0.9 sec | 4 sec | 400 | Attack increased by 8% + 17 |
2 | MP | sec | sec | sec | 400 | Attack increased by 11% + 46 |
3 | MP | sec | sec | sec | 400 | Attack increased by % + |
4 | MP | sec | sec | sec | 400 | Attack increased by % + |
5 | MP | sec | sec | sec | 400 | Attack increased by % + |
Paralyzing Shot
Deals physical ranged damage to a single enemy target while lowering the target's physical defences.
Level | Skill Cost | Cast Time | Duration | Cooldown | Radius | Effect |
1 | 11 MP | 0 sec | 1.2 sec | 18 sec | 400 | Attack increased by 36% + 292, Defenses reduced by 40 |
2 | 12 MP | sec | sec | sec | 400 | Attack increased by 40% + 339, Defenses reduced by 66 |
3 | MP | sec | sec | sec | 400 | Attack increased by % + , Defenses reduced by |
4 | MP | sec | sec | sec | 400 | Attack increased by % + , Defenses reduced by |
5 | MP | sec | sec | sec | 400 | Attack increased by % + , Defenses reduced by |
Improved Fire Arrow
Deals physical ranged damage to a single enemy target.
Level | Skill Cost | Cast Time | Duration | Cooldown | Radius | Effect |
1 | 12 MP | 0 sec | 0.9 sec | 4 sec | 400 | Attack increased by 8% + 580 |
2 | 13 MP | sec | sec | sec | 400 | Attack increased by 11% + 629 |
3 | MP | sec | sec | sec | 400 | Attack increased by % + |
4 | MP | sec | sec | sec | 400 | Attack increased by % + |
5 | MP | sec | sec | sec | 400 | Attack increased by % + |
Strong Shot
Deals massive physical ranged damage to a single target. Must channel for 3 seconds.
Level | Skill Cost | Cast Time | Duration | Cooldown | Radius | Effect |
1 | 56 MP | 3 sec | 0.9 sec | 30 sec | 400 | Attack increased by 133% + 1993 |
2 | MP | sec | sec | sec | 400 | Attack increased by % + |
3 | MP | sec | sec | sec | 400 | Attack increased by % + |
4 | MP | sec | sec | sec | 400 | Attack increased by % + |
5 | MP | sec | sec | sec | 400 | Attack increased by % + |
Improved Paralyzing Shot
Deals physical ranged damage to a single enemy target while lowering the target's physical defences.
Level | Skill Cost | Cast Time | Duration | Cooldown | Radius | Effect |
1 | 22 MP | 0 sec | 0.9 sec | 18 sec | 400 | Attack increased by 36% + 1364, Defenses reduced by 120 |
2 | 24 MP | sec | sec | sec | 400 | Attack increased by 40% + 1442, Defenses reduced by 156 |
3 | MP | sec | sec | sec | 400 | Attack increased by % + , Defenses reduced by |
4 | MP | sec | sec | sec | 400 | Attack increased by % + , Defenses reduced by |
5 | MP | sec | sec | sec | 400 | Attack increased by % + , Defenses reduced by |
Master Fire Arrow
Deals physical ranged damage to a single enemy target.
Level | Skill Cost | Cast Time | Duration | Cooldown | Radius | Effect |
1 | MP | 0 sec | 0.9 sec | 4 sec | 400 | Attack increased by % + |
2 | MP | sec | sec | sec | 400 | Attack increased by % + |
3 | 22 MP | 0 sec | 0.9 sec | 4 sec | 400 | Attack increased by 14% + 1839 |
4 | 23 MP | 0 sec | 0.9 sec | 4 sec | 400 | Attack increased by 18% + 1921 |
5 | MP | sec | sec | sec | 400 | Attack increased by % + |
Anti Mage AoE Skill Tree[]
Double Shot
Deals 2 hits of physical ranged damage to a single enemy target.
Level | Skill Cost | Cast Time | Duration | Cooldown | Radius | Effect |
1 | 6 MP | 0 sec | 0.9 sec | 4 sec | 400 | Attack Coefficient: 58% + 54. |
2 | 7 MP | 0 sec | 0.9 sec | 4 sec | 400 | Attack Coefficient: 60% + 69. |
3 | MP | 0 sec | 0.9 sec | 4 sec | 400 | Attack Coefficient: % + |
4 | MP | 0 sec | 0.9 sec | 4 sec | 400 | Attack Coefficient: % + |
5 | MP | sec | sec | sec | 400 | Attack Coefficient: % + |
Trailing Arrow
Level | Skill Cost | Cast Time | Duration | Cooldown | Radius | Effect |
1 | MP | 0 sec | 0.9 sec | 4 sec | 400 | |
2 | MP | sec | sec | sec | 400 | |
3 | 22 MP | 0 sec | 0.9 sec | 4 sec | 400 | |
4 | 23 MP | 0 sec | 0.9 sec | 4 sec | 400 | |
5 | MP | sec | sec | sec | 400 |
Improved Double Shot
Deals 2 hits of physical ranged damage to a single enemy target.
Level | Skill Cost | Cast Time | Duration | Cooldown | Radius | Effect |
1 | MP | 0 sec | 0.9 sec | 4 sec | 400 | Attack Coefficient: % + |
2 | MP | 0 sec | 0.9 sec | 4 sec | 400 | Attack Coefficient: % + |
3 | MP | 0 sec | 0.9 sec | 4 sec | 400 | Attack Coefficient: % + |
4 | MP | 0 sec | 0.9 sec | 4 sec | 400 | Attack Coefficient: % + |
5 | MP | 0 sec | 0.9 sec | 4 sec | 400 | Attack Coefficient: 65% + 514 |
Rain of Arrow (AOE)
Deals ranged physical damage to targets in an area.
Level | Skill Cost | Cast Time | Duration | Cooldown | Radius | Effect | Max Targets |
1 | 34 MP | 0 sec | 0.9 sec | 6 sec | 400 | Attack increased by: 12% + 1410 | 5 |
2 | 36 MP | sec | sec | sec | 400 | Attack increased by: 15% + 1479 | 6 |
3 | MP | sec | sec | sec | 400 | Attack increased by % + | 7 |
4 | MP | sec | sec | sec | 400 | Attack increased by % + | 8 |
5 | 42 MP | 0 sec | 0.9 sec | 6 sec | 400 | Attack increased by: 25% + 1686 | 9 |
Anti-Mage Skill[]
Anti-Magic Shield (Passive)
Permanently increases your magic defense.
Cannot be learnable concurantly with Precision.
Level | Effect |
1 | Increases magic defense by: 30. |
2 | Increases magic defense by: 54. |
3 | Increases magic defense by: . |
4 | Increases magic defense by: . |
5 | Increases magic defense by: . |
Fortune's Kiss (Passive)
Permanently increases your Luck.
Level | Effect |
1 | Luck increased by: 2. |
2 | Luck increased by: 4. |
3 | Luck increased by: . |
4 | Luck increased by: . |
5 | Luck increased by: . |
Void's Edge
Interupts a single enemy target's spell casting.
Level | Skill Cost | Cast Time | Duration | Cooldown | Radius |
1 | 4 MP | 0 sec | 0.9 sec | 32 sec | 400 |
2 | 4 MP | 0 sec | 0.9 sec | 26 sec | 400 |
3 | 4 MP | 0 sec | 0.9 sec | sec | 400 |
4 | 4 MP | 0 sec | 0.9 sec | sec | 400 |
5 | 4 MP | 0 sec | 0.9 sec | sec | 400 |
Silencing Strike
Prevents enemy magic users from casting spells for a period of time.
Level | Skill Cost | Cast Time | Duration | Cooldown | Radius | Effect |
1 | 5 MP | 0 sec | 0.5 sec | 25 sec | 400 | Silences enemy for: 3 seconds |
2 | 6 MP | 0 sec | 0.5 sec | 25 sec | 400 | Silences enemy for: 3.5 seconds |
3 | MP | 0 sec | 0.5 sec | 25 sec | 400 | Silences enemy for: seconds |
4 | MP | 0 sec | 0.5 sec | 25 sec | 400 | Silences enemy for: seconds |
5 | MP | 0 sec | 0.5 sec | 25 sec | 400 | Silences enemy for: seconds |
Improved Anti Magic Shield (Passive)
Permanently reduces incoming magic damage.
Level | Effect |
1 | Reduced incoming magic damage by: 3%. |
2 | Reduced incoming magic damage by: 6%. |
3 | Reduced incoming magic damage by: %. |
4 | Reduced incoming magic damage by: %. |
5 | Reduced incoming magic damage by: %. |
Tether Trap
Places a trap at your feet. Trap will immoblize the first enemy that walks into it for a period of time. Enemy can still attack.
Level | Skill Cost | Cast Time | Duration | Cooldown | Radius | Effect |
1 | 8 MP | 0 sec | 0.1 sec | 20 sec | 400 | Immoblized for: 3 seconds |
2 | 9 MP | 0 sec | 0.1 sec | 20 sec | 400 | Immoblized for: 3.5 seconds |
3 | MP | 0 sec | 0.1 sec | 20 sec | 400 | Immoblized for: |
4 | MP | 0 sec | 0.1 sec | 20 sec | 400 | Immoblized for: |
5 | MP | 0 sec | 0.1 sec | 20 sec | 400 | Immoblized for: |
Mana Spring (Passive)
Permanently increases your mana regeneration speed.
Level | Effect |
1 | MP regen increased by: 3 |
2 | MP regen increased by: 6 |
3 | MP regen increased by: |
4 | MP regen increased by: |
5 | MP regen increased by: |
Tidal Rush (Passive)
Increases base physical attack once every 20 seconds; lasts for 5 seconds.
Level | Effect |
1 | PATK increased by: 4% |
2 | PATK increased by: 8% |
3 | PATK increased by: |
4 | PATK increased by: |
5 | PATK increased by: |
Scion Eidolon Skill Tree[]
Magic Defender
Releases an anti-magic curse on a target and yourself. Increases personal PATK while reducing the target's MATK by 20%. Lasts 10 seconds.
Level | Player Lvl | Skill Cost | Duration | Cast time | Cooldown |
Radius/ Range |
Effect |
1 | 15 | 14 MP | 0.5 sec | 0 sec | 20 sec |
0 400 |
PATK increased by: 3% |
2 | 30 | 20 MP | 0.5 sec | 0. sec | 20 sec |
0 400 |
PATK increased by: 6% |
3 | 45 | MP | 0.5 sec | 0 sec | 20 sec |
0 400 |
PATK increased by: |
4 | 60 | MP | 0.5 sec | 0 sec | 20 sec |
0 400 |
PATK increased by |
5 | 75 | 38 MP | 0.5 sec | 0 sec | 20 sec |
0 400 |
PATK increased by: |
6 | 90 | 44 MP | 0.5 sec | 0 sec | 20 sec |
0 400 |
PATK increased by.: |
7 | 105 | 50 MP | 0.5 sec | 0 sec | 20 sec |
0 400 |
PATK |
8 | 120 | MP | 0.5 sec | 0 sec | 20 sec |
0 400 |
PATK |
Sipho Kiss
Deals a certain amount of physical damage to a long-range target and decreases magic level of target's attack; lasts 10 seconds. The target will become dazed if the magic value gets below 20%.
Level | Player Lvl | Skill Cost | Duration | Cast time | Cooldown |
Radius/ Range |
Effect |
1 | 20 | 19 MP | 0.9 sec | 0 sec | 4 Min 20 sec |
0 400 |
Atttack Coefficient: 152% Additional attack: 328 Target Magic Attack Reduction: 10% If daze ensues, it will last for: 2.5 sec |
2 | 40 | 29 MP | 0.9 sec | 0 sec | 4 Min 20 sec |
0 400 |
Atttack Coefficient: 155% Additional attack: 832 Target Magic Attack Reduction: 12% If daze ensues, it will last for: 3 sec |
3 | 60 | MP | 0.9 sec | 0 sec | 4 Min 20 sec |
0 400 |
Atttack Coefficient: Additional attack: Target Magic Attack Reduction: If daze ensues, it will last for:. |
4 | 80 | MP | 0.9 sec | 0 sec | 4 Min 20 sec |
0 400 |
Atttack Coefficient: Additional attack: Target Magic Attack Reduction: If daze ensues, it will last for: |
5 | 100 | 38 MP | 0.9 sec | 0 sec | 4 Min 20 sec |
0 400 |
Atttack Coefficient: Additional attack: Target Magic Attack Reduction: If daze ensues, it will last for: |
6 | 120 | 44 MP | 0.9 sec | 0 sec | 4 Min 20 sec |
0 400 |
Atttack Coefficient: Additional attack: Target Magic Attack Reduction: If daze ensues, it will last for: |
Buffing Skills
Level | Skill Cost | Cast Time | Duration | Cooldown | Radius | Effect |
1 | MP | sec | sec | sec | 400 | |
2 | MP | sec | sec | sec | 400 | |
3 | MP | sec | sec | sec | 400 | |
4 | MP | sec | sec | sec | 400 | |
5 | MP | sec | sec | sec | 400 |